proportion to their success should push all plays to some equilibrium. Like there should be an efficient markets hypothesis where defensive focus on the highest-yielding plays and the need to split their attention makes even supposedly bad plays like the fade need to remain in circulation.
Also, it was a fine call. It was first down. You just need to throw the fade higher, so if you miss it goes over the receiver's hands. We had a guy open. A good throw would have been a TD. A better bad throw would have been an incomplete sailing over everyone's heads and it would have been 2nd down. It is only a catastrophic throw that makes this a bad play.