when it was stopped. I'll even exclude plays where the offense was starting a drive, coming out of a timeout, or special teams. Also, to be fair I will exclude end of half drives where we were obviously in somewhat of a hurry to score. In other words, these are just plays within the normal flow of the game.
Avg seconds on left play clock at snap when game clock was running: 5.2
Avg seconds left on play clock at snap when game clock was stopped: 7.3
2 seconds difference per play on average. Over the course of a game, that's about 2 minutes of TOP.
Here are the plays where the clock was stopped (after incomplete pass)
2nd & 10 at BYU 43
(4:26 - 1st) LJ Martin run for 12 yds to the KU 45 for a 1ST down (8 seconds on play clock)
2nd & 10 at BYU 49
(11:42 - 2nd) LJ Martin run for 11 yds to the KU 40 for a 1ST down (9 seconds on play clock)
2nd & 10 at KU 21
(0:51 - 2nd) Jake Retzlaff pass complete to Mata'ava Ta'ase for 16 yds to the KU 5 for a 1ST down (3 seconds on play clock)
2nd & 10 at BYU 17
(14:40 - 3rd) Jake Retzlaff pass complete to Chase Roberts for 11 yds to the BYU 28 for a 1ST down (10 seconds on play clock)
2nd & 10 at BYU 33
(12:58 - 4th) LJ Martin run for 1 yd to the BYU 34 (6 seconds on play clock)
3rd & 11 at KU 47
(7:17 - 4th) Jake Retzlaff pass incomplete to Keanu Hill (8 seconds on play clock)